Compressor

Compressor Device

Essentials

Compressor controls dynamic range by reducing the volume of loud sounds. Use it to add punch to drums, even out vocal levels, or create sidechain pumping effects. Peak mode responds to transients; RMS mode responds to average levels.

  • Threshold, ratio, attack, release controls

  • Peak/RMS detection modes (Peak for transients, RMS for average levels)

  • Optional sidechain input for pumping effects

  • Subtle control to heavy pumping effects

Controls

On/Off

Activates or bypasses the compressor effect

Mode (RMS/Peak)

Detection mode:

  • RMS: Moving average detection for average level

  • Peak: Detection for short transients

Threshold

Level above which compression starts (-24 to 0 dB). Signals above this level are reduced.

Ratio

Reduction amount once above threshold (1:1-1:infinity). Higher values create stronger compression.

Attack

Time to start compressing after threshold (1-100 ms). Faster attack responds quicker to peaks.

Release

Time to stop compressing after falling below threshold (1-600 ms). Controls how quickly compression stops.

Gain

Makeup gain after compression (-24 to +24 dB equivalent). Compensates for level reduction.

Sidechain

Optional external input for sidechain compression. Allows external signal to trigger compression.

Practical Tips

Practical Tips

  • Fast attack: control sudden peaks (vocals, snares).

  • Slow attack: keep punch in drums.

  • High ratio: strong compression or limiting.

  • Sidechain: create movement and space in dense mixes.