Pulsar (Delay)

Pulsar Device

Essentials

Pulsar is a stereo delay effect designed for rhythmic, spatial, and creative audio manipulation. Combines two independent pre-delay paths (left and right) with a synchronized feedback delay circuit, LFO modulation, filter section, stereo cross-swapping, and wet/dry mixing. Perfect for wide stereo delays, rhythmic patterns, and creative spatial effects.

  • Independent left/right pre-delay paths with individual panning

  • Shared feedback delay circuit with LFO modulation

  • Filter section (highpass and lowpass)

  • Stereo cross-swapping in feedback loop

  • Comprehensive wet/dry mixing

Pre-delay

Pulsar Pre-delay

Sync (L/R)

When enabled, each channel’s pre-delay time syncs to the project tempo

ms (L/R)

Sets the delay time for each channel in milliseconds (0-500 ms, if Sync is off)

Pan (L/R)

Positions each pre-delay in the stereo field independently (-100 = fully left, 0 = center, 100 = fully right)

Feedback delay

Pulsar Feedback delay

Sync

Syncs the feedback delay time to the project tempo

ms

Manual control of feedback delay time when sync is disabled (0-500 ms)

Rate

LFO speed for modulating the feedback delay time (0.1-25 Hz)

Depth

LFO modulation depth for the feedback delay time (0-50 ms)

Feedback

Sets how much of the delayed signal is fed back into the delay input (0-100%)—higher values create more repeats

Filter

Pulsar Filter

HP filter

Highpass filter cutoff frequency (20-20000 Hz); removes frequencies below the set point

LP filter

Lowpass filter cutoff frequency (20-20000 Hz); removes frequencies above the set point

Stereo Cross

Controls channel swapping on each feedback cycle (0-100%). 0% = no swap, 50% = mono, 100% = fully swapped (ping-pong in feedback loop)

Output

Pulsar Output

Dry

Sets the level of the original (unprocessed) signal

Wet

Sets the level of the processed signal

On/Off

Activates or bypasses the effect

Practical Tips

Practical Tips

  • Tempo-synced Echoes: Sync both pre-delay and feedback delay to the BPM for rhythmic effects that align with your track.

  • Ping Pong Delay: Use different pre-delay times and pan settings on left/right channels to bounce delays between speakers.

  • Dub Delay: Push feedback high and filter the loop for resonant, analog-style decay.

  • Stereo Ambience: Add subtle delay and use Stereo Cross for ping-pong effects in the feedback loop.

  • Sound Design: Modulate feedback delay time with Rate/Depth LFO for chorus, flanging, or pitch drift effects.

  • Use feedback carefully — high values can create infinite loops and even self-oscillation.

  • Automate the filter or Stereo Cross for evolving spatial effects.

  • Combine with other effects like reverb or distortion for advanced layering.